From prompt to playable system.
AI should do more than generate snippets. We are building workflows where agents can reason about projects, operate tools, and help developers iterate inside a real game engine.
Latira Labs is a game development studio exploring a new production workflow built around Unity, intelligent agents, and developer-first automation.
We are interested in the parts of game production that are repetitive, brittle, or difficult to scale — and in turning them into reliable tools.
AI should do more than generate snippets. We are building workflows where agents can reason about projects, operate tools, and help developers iterate inside a real game engine.
The goal is not another chatbot window. The goal is a development environment where useful AI assistance is close to the assets, scenes, code, and systems developers already use.
Small, practical systems first. Bigger game and creator experiences later.
Experimenting with agents and generative systems that can participate in gameplay and content creation.
Developer tools that understand projects, scenes, components, assets, and the repetitive work around them.
Connecting LLM reasoning to real development actions through tool calling, structured context, and MCP.
Fast prototypes, measurable iterations, and production-minded engineering. Every experiment should have a path toward a real playable product.
Turn a strong interaction idea into a small playable proof before adding complexity.
Expose the right context, tools, and feedback loops so AI can participate without becoming magic.
Package the workflow into a product, a game system, or a tool that developers can actually use.
We are currently exploring AI-native game development and creator tooling. For partnerships, experiments, or conversations, reach out.